MISSIONS AND ANSWERS
How can I switch/change missions while playing one?
It is possible to interrupt a mission at any time by pressing the Red or Green buttons on the airplane.
If you press the Red button, the game will ask you to choose a card, place it on its back to be scanned by the plane and thus start a mission.
If you press the Green button, the game will immediately enter "Exploration" mode, allowing you to travel freely, visiting animals and continents at will.
What happens if I visit all animals and continents in Exploration mode?
We don’t want to reveal every secret of the game, but we can tell you that in case you visit all the Animals and / or all the Continents in one game session, Cody will be very satisfied (he loves more than anything else to travel and fly far and wide!) and will reward you for unlocking a Game Achievement.
Challenge your youngest children (the Exploration mode is, in fact, designed for children of 2 years of age) to circumnavigate the world in less than 80 days, beating Phileas Fogg, the protagonist of the famous book "Around the world in 80 days "…
Why can't I interrupt the plane while he's talking?
Since it is an educational game with the aim of teaching the respect of rule and actions in sequence concepts, as well as the ability to listen and memorize, we have decided not to allow in the Mission Mode the possibility to interrupt the phrases of the plane with the actions . The answer to the question posed by the plane must be given when the latter finishes speaking.
Of course, if the answer is already known, the child can go to the corresponding animal or continent, so as to provide the answer immediately at the end of the question.
Only in Exploration mode is it possible to interrupt the phrases of the plane when it moves towards another landing point.
How can I only select missions from the same difficulty level or lower?
Just check the back of the cards. Each card has a number of stars, from 1 to 4. The greater the number of stars, the greater the difficulty and complexity of the mission. For example, if a child is already familiar with the mechanism of the Voyage mission cards (3 stars), then it is advisable to include the Discovery mission (1 star) and Detective mission (2 stars) cards in the deck.
Why are some answers in one mode correct, while in the next it is wrong?
Since the 5 game modes have been designed to offer an evolutionary educational path, which can support the growth of a child between 2 and 6 years old, the mode of interaction with the game changes, also from mode to mode.
• For example, in the Discovery and Detective modes it is sufficient to place the plane on the playmat to confirm an answer, while in the more advanced Voyage and Navigation modes it is required to press the "START" button to confirm an answer, since the requests in these last 2 modalities require more complex and precise answers.
• Another difference is between the Detective and Voyage modes: in the first (Detective), when the game asks to identify the continent where an animal lives, the child can either position the plane over the continent or over an animal that lives on that continent; in the second (Voyage), on the other hand, if it is required to reach a specific continent, the child will only be able to position the plane over that continent, while he will receive negative feedback if he scans the animals living on that continent.
What if my child has already completed all the missions?
First of all, congratulations! Adventure Airlines is a game full of content and missions (over 60), which requires the development of cognitive skills in order to completed all its challenges.
To keep playing and having fun with Cody, here are some tips:
1) Scan the Discovery and Detective cards multiple times to access new question sets (in total there are 3 sets of 15 questions each associated with both cards)
2) Try to shuffle all the cards within the deck, so as to add unpredictability to the missions and try to play with different sets of questions for difficulty and action to be taken
3) Select the Exploration mode and ask your child the questions. Be creative and imaginative, such as:
• "Find a red animal" (Fox)
• "Depart from South America, reach Oceania, passing through Europe before"
• "Which animal lives in the herd led by the oldest female?" (answer: Elephant)
• "On which continent do men travel by camels?" (answer: Africa)
• And so on…
4) Turn off the game and ask the questions yourself, it's more difficult because there is no more sound or light feedback. But it can also prove to be an excellent opportunity for discussion, both on logical challenges and on animals and peoples living in the world.
For example, play the Navigation mode in many other different ways:
• You design routes for your child, from one animal to another, perhaps longer than 5 steps and which also pass through intermediate animals.
• Show your child a point A and a point B and ask him to find a path from one to the other. Use the arrow keys to check the correctness.
• Move from one animal to another with as few movements as possible. Count them out loud so you don't forget the number ...
• Take a large sheet of paper and draw a map of 7 boxes (Length) x 5 boxes. Each box is a square with a side of 15-20 cm. Invent new questions and new stories, which may intrigue your child. He/She will improve your logical and mathematical skills, without even noticing ...